Tank Templates Hoi4
Tank Templates Hoi4Support companies are usually Artillery, Field Hospitals, Anti Tank, Recon and Signal. Or you could do 20/4 with tanks, 20/2/1 with SPGs and tanks for attacks and %highest armor. Well water pressure tanks are connected to water wells and perform several vital functions in water supply systems. The basic tank/inf sort of mix is the typical 15 tanks 5 cav/mot/mek. ) / logistic (if you go brrrrrr in Siberia). Cavalry divisions count as both infantry and cavalry, so they benefit from both of those advisors.
r/hoi4 on Reddit: Does anyone know any good cavalry division templates.
What I have so far: (If you’re wondering why I don’t mess around with this myself. Here is the best defense division template that you can use for a major power, such as France, at the start of the war: 4×3 Infantry. Still it's nearly double the cost, but more importantly, this is something that you should be taking into consideration. Try a template closer to half tanks and half mot/mech; this will give the division much-needed org and HP. The tank should not be too expensive to produce, so you can field as many tanks as possible. The tank itself depends on what your industry can effectively produce, but I nearly always use the Autocannon (AA branch on tech to unlock) with welded armour, a radio (level2 is enough, higher tiers aren't worth the IC cost), and armour skirts. 000 and add the following code block behind it. Hoi4 PRO Tips - Use incremental templates to defeat Germany and the URRS as Poland. Helium tanks are a great way to fill up balloons for parties and other special occasions. #tutorial #guide #hoi4 Super basic Medium Tank Template & design.
MP Tank and Infantry Templates : r/hoi4.
Modern Tank template?? I am playing as fascist uk 1944 and unlocked modern tanks,do you know any templates,are they like a combination between medium and heavy? This thread is archived New comments cannot be posted and votes cannot be cast 5 8 8 comments [deleted] • 2 yr. In the meantime, make the 20 width template and set up your armies at home.
Tank Variants (SPG, TD, SPAA) : r/hoi4.
they cost 452 IPC recon + 204 IPC flame tanks and give together 90 breakthrough and 17. Generally the only kind of light tank division worth making. (about 100 times until I found something useful) Hope you enjoy:. You dont have to build planes as this tank. Infantry templates are the same for me for all countries with 15 plus factories. 3k 54 0 Are you having problem winning land battles in HOI4? If so, you must pay attention to three key things. Why? No support arti, no aa, mediums and heavy's mixed, too small, motorized instead of mechanized, can't comment on the tank design as its not shown, recon is quite depatable to if its good, low armor for a heavy tank division. 6-5 cavalry-inf with both high commands, support arty, Mass Mob. The first amphibious tank has stats similar to the '34 light tank(!!!) while being slower, more expensive to produce, and using more fuel. 10 motorized is a fine template for following behind tanks. The latter are their to provide organization : I usually aim for at least 30 org. A good task force composition is a necessary part of winning the naval game in Hearts of Iron IV, allowing you to protect both your coastlines and any convoys you have. The most common suggestion seems to be 21 or 42, because those perfectly fit into the width limit of forest, which is 84 (+42), and forests make up the majority of the map. Maybe not cursed but a 50 width division with one paratrooper in the middle and heavy tanks all around it. Uh, your numbers are just flat out wrong. Keeps the template as 40 width but a 13-4-1 inf-art-heavy tank template will be vastly superior to a 14-4 at the cost of having to produce expensive heavy tanks. I estimate those modern tanks to have 108% reliability which means mechanics are completely useless. A 6/4 with base 1936 tech and no doctrine has armor of 9. Most SP builds focus on enough armor to defeat the basic Piercing value of infantry equipment (plus AT infantry tech), and towed Anti-Air. So I was trying out this cool new scenario mod (give it a shot, it's still super WIP but already very fun) and had this idea. Against other tanks, the division is only 4% hard so their hard attack. Maby swap a tank out for a AA variant if you are having trouble in the air.
are some good Division templates in Multiplayer? : r/hoi4">What are some good Division templates in Multiplayer? : r/hoi4.
6 infantry, 1 artillery, 1 motorized, 1 small tank, (I forgot the support equipment so I'll just name the symbol. It's nearly 6 years into HoI4, but we still need to talk about armies, divisions, templates, and the AI's use of them. Best Defensive Template? Simon_9732495. 6 radically altered naval combat and added naval terrain to the game. Recon is worthless for combat and only truly good in a full motorized division that only cares about speed. Tank equipment modules are being unlocked through the armor technology tree for the base chassis, engine and armor modules. Heavy tanks can use medium 3 man turrets, which are almost half the cost and are only slightly worse. The heavy tank emphasizes high armor, high hard attack, and high breakthrough so that you can smash through heavily defended or fortified positions as well as enemy tanks. As far as serious template, depends on opponent. x), multiplayer-oriented guide, but naturally applies to singleplayer as well. Yeah, that way you get the most benefit out of producing them. And if it is situation give me a …. Follow along as we guide you through what you need to know about buying a home with a septic tank. In 1939/40 you should defend your. A 10 Width Infantry Template Tank Templates. Replacing 3 tanks with 2 SPG will offer a slight soft attack advantage, but at the cost of breakthrough and armor. Things as simple as why is the AI using multiple different infantry templates on a single front, ranging from 6 infantry battalion divisions, to semi-decent divisions with art and support companies. Armored divisions should include a significant motorized or mechanized infantry presence if you want them to survive. The more tanks you have, the less SPG you can have before the. Logistics on big offensive divs. The Leopard 1 Main Battle Tank was post-war Germany's first tank designed and built in West Germany. TDs are mostly useful for mediums to pierce heavies. Support companies are the same. So after laying out the foundation, now a decent light tank template; 1-) around 4-5 light tanks, minimum 11-12, speed, even in the cost of reliability, armor and breakthrough. You can create specialized divisions. Early on, you can use half-sized divisions if needed. So it doesn't matter if your tanks can do 11 km/h when your motorized inf tops out at 8. I’m working on 14-4s before Germany and I fight , but I’m gonna get xp from Baltic’s to get med tank, but I’m on a.
tank template? : r/hoi4">what is a good and cheap medium/light tank template? : r/hoi4.
Infantry division: 10 inf + support, double them for 40 width but that's probably not worth it since they just need to hold the line. So, on a somewhat related note, there is no point to having tank destroyers on the US model, because their speed is negated. Go to hoi4 r/hoi4 • by Hey guys! I know there are a lot of tank templates out there already and I'm using them as well but I want to know what's the BEST templates ignoring the costs (because I'm going to cheat anyway for roleplay reasons) and as such, please give me medium and heavy tank templates :3. And – as any hardened Hearts of Iron veteran will tell you – one of the most fundamental, crucial …. It features very different kinds of. Full upgrade (+40%) artillery is 47. These templates work well until 1943. In terms of tank templates, there are two considerations: composition in terms of battalions and the technology that you're fielding (i. geomagus • Research Scientist • 2 yr. My basic infantry template would be 10 inf. Infantry is either 10 or 20 infantry battalions, sub out an infantry battalion for 2 AT gun batteries until you get the level of piercing you want, and support companies to taste. You’ll be more limited in speed (although heavies are unaffected), but you save several thousand IC in a standard 12-8. Armored Cars are not worth using. I use 8 motor and 12 heavy tank battalions which produces a 40 width heavy tank division. 6 attacks per battalion, rocket artillery (+45%) is 55. I just want a good division template for these countries. I post the templates used to defeat Germany and The Soviet Union playing as Poland unaligned. Last one is either sloped armour or some reliability.
Iron 4 Best Infantry Templates That Are ">.
Infantry will melt to them in sp, because the AI never uses anti tank. This is old, so stuff like garrison templates isnt really accurate anymore. You need about 4-6 tank division per spearhead and I go for two spearheads for easier encirclements. The only reason you use light tanks is to swarm the enemy and run around them. Preferably only featuring cavalry, motorised and normal tanks (Not SPG or TD's. In hoi4 a tank is a universal unit which can move around quickly and deal great damage to the enemy unit. You can 1000% do better than default templates. An artillery battery costs 162 IC, the rocket battery costs 180, and the MSPG3 battery costs 504. I'm playing as US and in early 1940 I'm looking to decide on my Marine template. I think motorized vs mechanized case is about cost effectiveness. Hell i'd even advocate going for light tanks as well while we're at it, 12 to 14 speed is unreal on the map. 8 infantry 1 arty 1 (aa) at - useful when facing off against (light) tanks. Get logistics company Switch …. Furthermore SH are cheaper then other tanks because you need less tanks per division. Civil war, basically just send volunteers and have them attack aggressively. Most important is that the supply stays green, withdraw troops if you have supply issues. Use 20-40w INF to make the break and circle with CAV. Go to hoi4 r/hoi4 • by So in order to make a good MW division we end up making a 17-3 tank template with 30 org so as to maximise our other bonuses. The 20/40 width rule sticks with the Great War mod. I'm looking for a good Tank Division which is quite fast also. Merch Store: https://efficient-strategy-gaming. Tank variants (the three widths) like AA, AT, and ART appear to be less useful now. The only way this division could work if you have a few of them for pushing and the rest of your army is pure infantry, and even then you’d be using 80% of your industry on the howitzers. But armored recon company or flame tank supports reduces the speed of the division if the flame tank/light tank speed is lower tank the tanks (mediums/moderns) in the division. No country starts with their ideal template, whether tanks or infantry. If you like it, I would very much appreciate if you’d follow me on Spotify. In short, you want a 40 width template, with counters to what the enemy has. The issue is, my heavy tank division just seems so underpowered. Which you choose depends on personal preference and your land doctrine. Depending if reliability allows it, the tank will have decent speed so can be used for encirclements. In this video, you'll see how medium tank templates should look like in Man the Guns. Panzer Division (37 width) German panzers are among the most powerful tanks in the game, use them wisely. Tank destroyers are cheaper to build than tanks but if you have tons of regular tanks, just use whatever you have. Best Division Templates in HOI4. Open 'Documents\Paradox Interactive\Hearts of iron IV\Save Games' , open the newly created savegame file, search (CTRL-F) for the name of your generic created Admiral. Unless you are doing a proper meme Multiplayer, none of the countries you mentioned should go tanks. Uses: These are like light tanks, but for defending. Do everything you can to increase the soft attack early, and boost the hard attack/piercing once that becomes necessary. It is also possible to design a template from the ground up using the create new option in the template selection menu. Fortunately, there are many free templates available online that can help you get started. Your organization is low, aim for a minimum of 30 by putting more motorized infantry.
¿Any good motorized/mechanized templates? : r/hoi4.
But you can never just have more org, you always have to trade for it. MW is a playstyle question in SP: SF relies on a good exchange ratio to win the production war, MW relies on quickly knocking out the enemy and creating local superadvantages. Historical Templates for German Panzer Divisions up to October 1941. The template a division uses can be changed at any time by selecting the unit helmet, tank or other unit symbol icon in the Unit Details screen when that division's template is open and choosing any of the templates available there. You need the high velocity gun on medium tanks to pierce heavy tanks.
what is a good and cheap medium/light tank template? : r/hoi4.
A 1936 Light Tank has 15 armor while a 1936 medium tank has 60 armor, your division's armor is equal to 30% of the highest armor in the division plus 70% of the average armor in the division. EVEN with a industry that China has, you can run wild with just 24 of these divisions and conquer the three continents that dare to be on the same land mass as you.
What's an ideal Africa/ High Attrition Division Template? : r/hoi4.
How do I create a strong French army? : r/hoi4.
In this video I will explain why I think the 43 width tank division template is the best in Hearts of Iron IV No Step Back. These will have lots of support companies to buff them. No rubber, some oil, and saves the tungsten for artillery. Only use 14/4s if you can't produce tanks for some reason. With signal, light armor recon, aa, and mechanic companies.
What Size Propane Tank Do I Need?.
A great all-infantry division template. The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division …. If your speed is 5, you dont need trucks you can simply use inf/cav instead. I'm trying, but as I stated, the button for adding tanks doesn't exist, I can add infantry and motorized, but no tanks, and if I try to add them on an existing column with tanks, then I can't even add that. Refilling CO2 tanks is a simple process, but the task does come wi. 65 per division which will suck up most supplies in a region.
What's the best defensive division template? : r/hoi4.
The following icons are understood by the template. Pressurizing a well tank can often be done on your own but requires a few steps and some equipment. Your organization is what keeps your divisions fighting and when it breaks, your divisions will stop fighting. Medium is best for breakthrough and advance. Vindicators light tank division is 5 tanks, 2 SPG, 2 motorized. Beginning with a 20 width 6 medium tank battalion and 4 motorised battalion division: Essentially motorised units are necessary in armoured divisions to keep organisation, so that your divisions …. When the entire population of a country become communist, the country itself joins Comintern, there is still one man who stands up to the RedMenace™. Whether you’re trying to D-Day or fight in Eastern Europe, the Tank Buster Template offers a great combination of Soft Attack, Defense, and Hard Attack to neutralize the strengths of armored. The 40 width overrunner medium tank division. If you’re careful with micromanaging and know the game, you really only need a few 40W tank divisions to breakthrough/encircle (in SP). While relatively simple in design, they. A place to share content, ask questions and/or talk about the grand strategy game…. 30% per week on top of the one time -30% common with vanilla HOI4; as well, BICE introduces a "being neighbour to superior enemy" malus of -0. You need motorized to keep the organisation high, because 6,6 is really too low, basically is like you have a division full of tanks organisation wise. The balance of mec/mot/tank/TD is put to you, but you should really only use 1 TD. Then use a 5/5 Tank/Motorized on offense or sub 1-2 TDs for armor if MF is an issue. A good general template will be good. Consider getting a company of them in place of aa or sart. I try for twelve tank divs min, before war. One important aspect of this maintenance is having your septic tank inspected regularly by a professional. Any tips on what divison templates I should use?. 1 it takes too long, they're pretty useless (imo). Now you have covered 80 to 90% of the terrains you will fight in. A single tank battalion per division. (I’m really bad with abbreviations sorry) 16/4 is referring to 16 mediums and 4 motorized while 14/5/4 refers to 14 medium tanks 5 motorized, and 4 Self propelled AA I believe. The quality of a template doesn’t really change across nations. The best division for Japan is basically the cheapest mobile division you can get your hands on. rate) / reco / AA (if you lack air sup. Each FTR1 is 24 MIC, so 667-833 planes (615-769 if FTR2). For 20 width, the templates I use in order of increasing industry: 10 infantry - good defense, hp, and org. For paratroopers, folks do 2, 4, 5, 6, or 10 battalions with engineers. This guide explains possibilities to create some historic division templates of the German Wehrmacht. Broadly speaking, the “best” templates are universal. improve reliability, 72 is not so good. It's just flat out better than motorized and doesn't cost that much more when you upgrade it for lower production cost. Step 2 - Make it into a SPAA instead. Tank divisions should be large : 42 or 45 width. I created a pure marine template with just 10 marines (20 width) just to get building them (with support AT, AA, AR and ENG), however this is a fairly week overall template except for 75% amphibious …. Armor technology is a series of technologies related to vehicles that are specifically designed for gun carrying capacity, cross-country capability and sustained combat. 1: The 40 width "LSPG" division. That is what fodder divisions are for. SF is for 10/0 and if you are planning to cycle and have more of a flexible frontline. I replace my early light tank templates when I got a medium tank with speed 12 to maximize overruns.
What exactly do you guys use for medium tank templates?.
Your tank design is also most likely suboptimal. First off, let's look at 1940 tech. You could add some mot artillery or rocket to increase the soft attack. Specialise your medium tanks for max breakthrough and soft attack, tank destroyers for max hard attack and armour. 20w are 4 x med pz, 3 x mot, 1 x td, 1 x spaa. The only other template I trained was 40w tank divisions Using https://taw. Plane designs will change significantly, as the patch affected many of the planes related technologies and stats. Remove 1 Tank to make it 30w and to add Organization.
What does the "no template" notification mean? : r/hoi4.
An updated, searchable list of HOI4 equipment names to cheat codes conversions. Division Templates That Always Win. 9/2 is too much artillery for a Soviet defensive division. Simply add 7 infantry and 2 artillery to your infantry template. Shr4k3 • General of the Army • 1 yr. No division is can't enough to catch them. Just make a dirt cheap medium flame tank. A quick overview of a historical Panzer Division 1939. Toggle signature I make Youtube guides for EU4, HoI4, and CK3. That means you can swap motorized infantry for a. Speed Backers The backup for your speed. Mostly has to do with universality of width, where 20, 40, 60, 100, 140, etc wide battles will only fit either a single 40 wide templates, or not be able to fit a rounded number of templates such that you are leaving width unused or going. If it's a big stack of enemies the number may be low indicating it'll take a while, but it'll be green. Light tanks and mechanized, bro. A home with a typical sewage system has pipes leading away from the home that tie into the larger municipal sewer. Replacing one light tank battalion with a single medium tank one (i. In the focuses Canada gets 2 years ahead of penalty reduction for light tanks, but mediums are generally stronger. Thus, counter-intuitively, you should use 20 WIDTH instead of 40 WIDTH. Later on you should upgrade this one to 40 width(14infantry + 4 art) 10 width anti-tank template. 6 infantry 2 arty 1 tank destroyer - same as above, but now you get. THIS PLANE WILL OUTTRADE BASICALLY EVERYTHING. If you attack to tanks use 13|7 13 tanks 7 mechanized. Tank destroyers and other tank variants can only be used as line divisions (like tanks), not as support battalions.
Meta Infantry/Tank Templates (NSB) : r/hoi4.
as an option, as well as the special battalions like Mountaineers. Battleships are by far the single strongest ship you can produce in Hearts of Iron IV. The tank also needs very little research, only the 1936 chassis, radio and artillery 1. While there is no clear best division template in HOI4, as each one suits a different purpose, we’ll go through some with a quick analysis. Any point of extra breakthrough (like any extra point of armor) is worthless. Flame tanks can be built on a heavy chassis, to add a decent amount of breakthrough. You can sacrifice engine/armor points to replace Easy Maintenance for Aqueeze-bore Adaptor for more piercing, if you need it. You have to consider supply effects and your industrial capacity, but those affect how many divisions you can field, rather than what templates. (My currently template is 3 SPA, 3 SPAA, 5 tanks and 8 motorized/mechanized) Not enough breakthrough, likely. Im doing a playthrough of Hoi 4 for the first time in about a year and i come back to not knowing how to add tanks to my divisions and deploy them.
What is a good Heavy Tank template for the Soviet Union ? : r/hoi4.
640 * 9 + 800 + 250 * 5 = 7810, which is actually quite expansive in the early game. Their extra speed makes encirclements easier. You're taking attrition on your very expensive heavy tank equipment. As for tanks, go with the 10 (MBT/IFV)/8 (MOT/APC)/2 (Heavy SPART) template. First off, since NSB supplies Germany at least historical is very hard, they are powerful but not to someone new, Germany wants diverse templates, they have lots of bonuses to tanks which are really good but a dedicated tank template.
ELI5: Why use flame thrower tanks? : r/hoi4.
speed: effects how fast tanks go, should be consistent across all of your templates. Self Sealing Fuel Tanks, Radio Navigation II, Air-Ground Radar II, Bomb Sights I, 2 Armor Plates. It is a free-to-play tank simulation game that allows players to take part in intense battles against other players from around the world. Same thing just with medium tanks instead of small. Maybe adding anti-aircraft if you really struggle with air game for instance. If you like heavy tanks you could add one or two in this template adding speed for armour; Stick. Go with light tank or motorized recon.
Historic Division Templates of the German Army.
MW is tanks, tanks and more tanks. Third, related to the second, you're only at 72% equipment with 0 support. Blitzing was done by armor, mech, and motorized. I pumped reliability in special slots to get more points into engine/armor and to fit better suspension and engine with speed bonus. Flame tanks, support equipment, anti-air, anti-tank and tank destroyers are vulnerable to attrition due to their low quantities in divisions, so put extra factories on them to prevent shortages. Uses: If you're going to attack with infantry, this is the division to do it with. 2) Once your 8/1/1 INF division template is set, you can flip those INF battalions to MTN for a useful 8/1/1 Alpini template, costing 40 Army XP and. They are better than 7-2s but not by much. 9/1s also have much higher defense. For the amount of XP is costs, that is a very solid early game division template and can be copied for other uses easily. I haven't played black ICE since it has a lot of equipment to manage, and is quite complex.
r/hoi4 on Reddit: Division Template, SPA, Medium Tank, ….
hello, i would like to get some good (preferably cheap) tank templates for Hoi4. Meta templates stay the same, with no changes (as of yet). Part of the problem with his armor shortage is just in how expensive those tanks are. Ideal unit template for Germany 1936. The best answer will be to use more than one template. Or something like 14-4 inf/art with engineer support - Reg Infantry. Armored recon so you can have space marine or have a tank battalion for more armor. I held out Riga and the 4-5 tiles of forest around it as Latvia with just 12 divs and killed a large amount of soviets until Germany joined the war half a year later. AH has very little industry and manpower and it seems like I can never make real progress when I go to war with Romania, Yugoslavia, or Germany regardless of which major …. 5 piercing, so your 15 armor light tank divisions will do well against them. I generally dont suggest using special forces, since you never get enough of them to make a difference, but the 14/4 template works for them too. Top HOI4 infantry template would be the 7/2, 20 width one. Basic MSPG3 is 55 attacks, which can reach +30% with xp upgrades and designer for 71. With mass assault you can do something like 15/5/1, have more infantry, more artillery, and an extra AT/AA battalion. So I just recently got hoi4 and I've been playing as germany as a lot of people recommended me too. Resource cost is nearly the same. Build literally two templates: 12-7-2 (tank-mech-SPAA) with engineers, arty, logistics, and maintenance (you can fill the fifth company if you want, it's not necessary. Take that baseline and mess around. Lately, I've been reading the Paradox HOI4 Forums, and I saw a thread that had a few eye-openers showing the difference of support artillery [12 guns], compared to a line BN of L. Half-size 4 light tanks/1 motorized with recon, engineer, and signal support is good for these powers. This tank costs about 5 IC (an artillery piece costs 4 IC by comparison) so they're cheap to build and even minors can make enough to arm a few divisions with them in a year. Ultimately, the idea, promulgated by Gen McNair, was to have individual battalions for Armored purposes (infantry, tank and field artillery) which would …. Keep them with Special Forces, …. If a unit has more armor than an enemy has piercing, it does 50% more damage and receives 50% less damage. Web hoi4 best division templates & tank designs for hoi4 2022 (no step back) | paradox interactive forums. This is a tutorial video for the Millennium Dawn - Modern Day mod for Hearts of Iron 4. It’s not the Maus, but you literally get free predesigned historical tank templates from the german focus tree. Somewhere between 10 and 13 medium or heavy tanks + 7 to 10 motorized or mechanized infantry - should end up at 40 total combat width.
What is the TNO division template meta? : r/TNOmod.
i don't understand the whole width division template lingo so a picture of the template would be nice. Very expensive, especially compared to planes which do more. Propane tanks come in a variety of sizes, ranging from 20-gallon to a 250-gallon tank or larger.
Communauté Steam :: Guide :: Division Templates, Tank Designs.
R5: A tank design I made in a Germany game in 1940. EDIT: I saw you’re using mobile warfare, when using mobile warfare I believe 14-6 or 15-5 is better (mobile warfare gives organization bonuses to tanks so you don’t need as much motorized to keep your organization stat above 30. I am here to ask you for help: I need a reliable division template for Soviets (or any high manpower nation). ba/KRL-HeartsofIronENEBA - idealne miejsce do zakupu gier! https://ene. whenever I go to add an armored division this is what i get (this is on an empty slot btw) 1 comment. Heavy tank is best for Soviet Union Research the first heavy tank pretty early on Take the second heavy tank using the event German Soviet tank treaty Finish. Motorized by itself is basically infantry with more speed and slightly more hardness so it can't really be used on the offensive. As the technology progresses I swap the light tanks for medium tanks. Spg are strong in 40w tank divisions against infantry but only infantry, you can use them in singleplayer but you'll get destroy in multiplayer since you'll face a lot of tanks. Tank designer Battle plan Land battle Infantry technology Support technology Armor technology Artillery technology Land doctrine Picking a tank role in the …. I used a 25 battalion super heavy tank template.
r/hoi4 on Reddit: Best infantry and tank templates Germany?.
14-4 should not be produced at all if you're going tanks. 40W dilutes your piercing a lot. I believe support companies such as aa/art etc. I also cannibalize the starting Mobile infantry division for extra trucks. For Japan the best template you can build is 44 width marine division consisting of lots of Marines, arty (4+), and one tank or tank destroyer battalion (Heavy in 1941+ is best, light is fine till then) for hardness and armor piercing. Flexibility and speed is of greater concern to them, so they can be super aggressive and exploit weaknesses in the enemy line. Picking a tank role in the tank designer. 2 Artillery + 1 Anti-Air Artillery + 1 Anti-Tank Artillery. A good template 40 width is 14 infantry, 4 line artillery with support artillery, engineers, recon, …. Allows you to pierce their armor so they don't get the bonus. From my personal experience, I have always used 7/2 with infantry and artillery as a starter template. A common template people use is either 15/5 at 40 width, or 6/4 at 20 width. for supports signals are decent, engineers are good. Writing documents can be a daunting task, especially if you’re not sure where to start. This means different template composition based on. 4 organization, which is too low for a tank division. 4 Infantry + 1 Anti-Tank Artillery.
Good designs for Recon Light Tanks & Flame Tank? : r/hoi4.
Make sure to encircle danzig so that allied troops can't. If you do not have any Air make sure to substitute a. In SP that’s no big, but it might matter in MP. Engineers, maybe logistics, maybe support artillery, maybe mechanized. I build 40s when I have tue industry and I use them to push Lines and encircle divisions then. My personal opinion: Hoi4 should have some auto designer like in Stellaris but in Hoi4 for tanks, air, and navy with a possible option for …. Each division has its significant role, history, and movement during World …. The TD should have fixed superstructure and a heavy gun with maximum piercing, as well as all the armor upgrades (sloped, armor skirts, as much armor upgs as you can fit while keeping speed, cast armor). The fact that this is in effect a support company that you can modify as you want and need, and gives bonuses on urban, jungle and forts is insane. Btw does it make sense to put flame tank or armored recon company on a tank. At 17IC/tank, you won't have enough to do anything.
r/hoi4 on Reddit: Proof and Tank Templates: Heavies are Still.
Make sure not to use MP that was a mistakeTank Template HOI4 (Hearts Of Iron 4)Socials: Twi. They are pretty much better than Motorized in every regard stat wise aside from speed. Thank you for the template the problem is not the production cost its the tungsten that i need. 6-4 light tank-motorized, support engineer, recon, arty, signal. Keep in mind tanks are pretty bad if you. 13 Heavy Tanks, 7 Motorized (assuming you went superior firepower; Right then left as this is the best tank doctrine) Support Equipment: Support Artillery, Recon, Maintenence, Engineers and then another of ur choosing. Sales | Templates REVIEWED BY: Jess Pingrey Jess served on the founding team of a successful B2B startup and has used a. That is a difference of 90, which is in no way "literally negligible". All SP brigades will have lower HP and Organization than their base tank. Honestly the r/hoi4 is one of the best. You could also do 7-3s and 6-4s. Vindicator's 5-2-2 light tank template is probably the most cost effective 20W. If you have that you will break through. It is but if you are wanting a few to smash a heavily defended line then maximising their impact and minimising their losses saves in the long run. While reconnaissance is worthless, recon light tanks give good soft attack, and great breakthrough, at a third of the cost of a tank. Medium TD is between 8 to 10 depending on the model. Depends a bit on what you're using it for, but the general rules should be: A) 40 width>20 width. 1k, moves at an impressive speed 12 km/h and carries a huge amount of fuel for prolonged incursion. Typical tank template is 6 tanks 4mot/mech for 20w and 14-6 for 40w. heres some brand new hoi4 templates for the new by blood alone dlc for hearts of iron 4. What are the best hoi4 tank templates in general? I head the default is bad, but I don't know how to make good tanks. All units use Equipment of some sort. Sadly I'm finding it basically impossible to design historical Tanks due to the way they are representing Speed in the Tank Designer.
How Can Someone Get Rid of Old Propane Tanks?.
Stats are not perfect but it still works perfectly + it's easy to mass produce/no production micro on MT/MTD. 50 km/h Is this the fastest division possible in Hoi4? Can anyone make a faster one? Are there more modifiers? by @el nora (Tank from New Zealand licensed to the UK) Calculation: Light Tank 3 (1941) Base Speed = 14 km/h New Zealand. It replaces the Tiger template's. Lights = Speed (for encirclements) Heavies = Power (to break the enemy line) Mediums = Combination (slower than Lights and weaker than Heavies but stronger than Lights and faster than Heavies) Also never ever ever build the first tech of tanks (Lights 1, Heavy 1 or Medium 1) 4. The 1940 heavy tank design and division template, just like the medium tank, can be used throughout the whole game. Because of this prioritizing infantry equipment and artillery are an absolute must. I use motorized in tank template (even in heavies) so I can put just 10 industry for motor and 150 in heavies while if I use mecha I need 30-ish industry for mechanized (and rubber too, remember main problem for Germany isn't oil, but rubber) 1. I use the old 40w template (14/4) as Japan. Good speed, decent organization, decent attack/piercing, and decent early game armour. This ensures that your width and org are still on track. After a HOI4 Multiplayer game, Tommy always does an analysis on everyones divisions. This plane is OUTRAGOUSLY efficient. Division Templates, Tank Designs, Aircraft Designs, and Metas. I tested them as Poland vs Germany, you need to beat …. After the latest patch from hoi4 most of the memes you can pull for the basic tank designer have now gone, after this I thought it only fitting to finally re. NOTE: This does not mean you should disregard heavies all the time. This on the other hand is made with 5/2/2 light panzer. Put mechanized/motorized into them. Your cav recon will slow down the whole division. This guide is meant to guide the players like me to manage each US division in its place historically. the medium tank has a lot of breakthrough and some soft attack but bad hard attack. Here are the basics you need to know to maintain the septic tank system for your home. Bocatorr • General of the Army • 6 yr. You could also use a basic Military Police division comprising of 6-10 cavalry divisions for the most suppression and support MP. 40 width better anti-tank template Military Police Template. If you are out for min-maxing instead, the shown guide is fine.
Singleplayer Hoi4 Templates? : r/hoi4.
So generally making your tank better will be wasted ressources. recon is worthless compared to the equipment saved with maintenance IMHO. Infantry Piercing is 3, Artillery Piercing is 5, AA Piercing is 33, AT Piercing is 75. If you’re in the market for a propane tank, you may be considering a 500-gallon option. I don't recommend classic 7/2 or 14/4 infantry divisions unless you are fighting an inferior. After nsb I don't really know any good tank designs and on top of that I don't know what division templates I should use.
Tank Design/Template for North Africa? : r/hoi4.
Especially at 1950 when you will have modern tanks.
Best Tank Templates for Minors (MP) : r/hoi4.
The idea is that all of your paratroopers should have a tile they can retreat into, and a blob does the best job of that. 7/2 and 14/4 are still the best option. Heavy tanks require tank destroyers to pierce. Discover the benefits of design templates and how design templates save time, standardize your brand, and help your SEO. Mech 1 negates the strength of light tanks, and by the time you research mech 2 or 3 the AI is pumping out divisions with AT, so they pierce your lights. Yes, there was mixing different tank battalions at the division level. Nowadays, artillery is not as effective on the offensive due to infantry's atrocious breakthrough stat. Nope, this was legitimately a template ISP used. Tanks on the other hand, accept no substitutes if you want to kill enemy divisions and snipe VPs properly. Replace the tank recon with Light Armored Recon if you have Armored Car techs. The German army would develop many designs of tanks over the period of the war and this guide will try to give you the ability to produce as many of the vehicles as possible from historical designs as well as some blueprint tanks. Anyway, its purpose is as a very cheap and easy-to-research tank division which has enough power. Use proper cannon for type of tank. Build 20 width 6MT4MOT for invading france and UK and upgrade them to 40 width for USSR nad U. I wouldn’t because they run out of fuel very quickly when naval invading. HELP no matter whatever I cannot find any good infantry and tank templates. This is how my production usually looks like (let’s say Germany has 100 military factories right before invading Poland): 18 guns, 16 artillery, 12 supply equipment, 20 trucks, 30 tanks, 2 fighter, 4 tac. For support: engineers, probably logistics and artillery, …. 8 Tanks/2 Mechs should be good enough most of the time. The most important thing is always air superiority and close air support. 2 Polish Infantry Division 1939 [1] 3 Soviet Rifle Division 1941 [1] 4 American Infantry Division 1943 [1] 5 British Infantry Division 1939 [1] 6 Italian Infantry Division 1940 [1] 7 French Infantry Division 1940 [1] 8 Japanese Infantry Division 1940 Standard B [1]. Attacking Units: Combat width 27, 30, 40-45 These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/arty. if you start in 1936, and you can research and build flame tanks with the most possible armor possible within your research ability, you can put a support flame tank company in all your infantry divisions. The magic numbers that I have been told to keep in mind when making a tank division is making sure that the org is above 30 and the hp is above 250. So width 10/20 inf/cav divisions are what you are looking for. In this guide, you’ll be shown what division templates are the most optimal. They can do it and they are better at it than 10/0s, but they're still not great at it, when compared to tanks. III DEMS & SBML two-inch mortar. Some people will suggest 15/5, which would be 15 tank battalions with 5. Note, that tank blueprint is much more important than. Don't have your tanks sit unsupplied in marshes for weeks and you'll be fine with 60-80%. No but seriously air and navy are only for majors; minors should. Hearts of Iron 4 is a grand strategy game made by Paradox Development St. Japan starts with a wierd 24 combat width infantry template, and seems a waste to me transforming it into a 20 width (10 or 7+2). If you prefer microing your tank divs, you can try to toy with …. Supply concerns and cost would kill it. It’s an ideal choice if you’re looking for a ‘meta’ template. Usually aiming for 30+ Organisation. Add 1 or 2 more armor clicks to the tank and flame tanks to the division for optimal performance. Also light flamethrower tanks only use steel unlike arty and rocket arty support. SP Art and SP AA have slightly higher supply composition and combat width, with less piercing and hard attack. Dunno about pure td but here's some templates using td. I'm looking for some simple tank divisions that'll work for any major or minor nation in Europe. Hearts of Iron 4 is a grand strategy game made by Paradox Development Stu. Today im showing the best hoi4 no step back tank templates currently in the game. For suspension tortion bar was for the Americans and panzers 3 and 4 Christe suspension was for the soviets and panzer 2 and tortion bar was for the panther and tigers and kv-1. You're talking about few percents. Frontline divisions are to be build with 3 battalions of tanks (whatever tank you choose) with additional 4-6 motorized battalions +2 motorized artillery or SPG's , signal company , recon company and logistics company are necessary you can insert mechanised units if you …. In general you want a smaller infantry division to hold (15 or 20width preferred) and larger divisions to push (certain widths between 27 and 42 work best) For USA in tno you only fight volunteer wars so u want the biggest divisions possible. As for templates just use motorized and make a 40 width division that has over 30org. You first attack with just the tank divisons (which have motorized in them) and those then steamroll through the enemy defenses 4-5 tiles deep, ideally from 2 different sides in a pincer movement. Click here for the Navy Guide! Creating divisions is …. 9 armor which is more than sufficient against AI divisions. You'll see the piercing difference is marginal compared to dedicated AT battalions, and uses fewer at guns too. In this guide I cover different types of templates which will allow y. Tank destroyers are not something you should be. Learn more about the Leopard 1 Main Battle Tank. You want to be working around the combat width as if you were playing vanilla hoi4, I have tried to mess around with division templates in MD myself and found that having 12/18/27 width divisions are good for defending, any anytime you're thinking of choosing between militia/infantry/marine infantry, always go marine. So i been playing a heavy tank hungry and sweden and made a heavy tank template that i really like and seems to work. Yes, adding super heavy TDs to infantry divisions is "best". So the templates you're looking at: 4/2/3 (tank-SPG-mot) or 5/2/2 (tank-SPG-mot). 7 tanks, 4 spg, 7 mot or 8 tanks, 4 spg, 6 mec is viable choice against pure infantry enemy. Reliability and hardness doesnt matter much. Around 4 marines per 1 artillery is good ratio.
Good Tank Designs? : r/hoi4.
You should strive for quality over quantity when it comes to tank divs, and make them beefy as hell, 30-40 width. Once you get a sizable surplus of those. Welp, here is another garbage pile video. Feel free to add more in the source! Common. Uses: This is a very niche template and is typically only seen in infantry-only builds. If you can beat those stats’ value with armor then those types of equipment won’t be capable of piercing your divisions. Tank designs will also require some significant changes, especially concerning speed and reliability.
A Comprehensive Guide to Buying a 500 Gallon Propane Tank: What You Need to Know.
These smaller divisions are best used to guard territory, protecting key ports and coastlines from naval invasion. MarcellHUN • Fleet Admiral • 5 yr. Pure motorized divisions appear to be more practical now. You should modify this template to 40-width, 41-width, or 45-width if necessary. You are so strong you can really do whatever you want but if you want to play the best historical game do this. Engineer a must for amphibious attacking bonus. So building 4 good tank divisions would cost as much as upgrading 34 infantry divisions. To properly support a blitzkrieg-styled offense, you need troops who can keep up with the rapid pace that it sets, and the abundance of motorized infantry will ensure that. Its not tommys , its the meta divisions : 14|4 soft attack infantry , mostly special forces 10 infantry with engineers thats coastal defense.
Best Tank Division Template.
I would only use support arty and ENG, the rest is unnecessary for inf. I prefer to do first anti-tank research and put high velocity guns which give them a lot of piercing while not losing a lot of soft attack. 7 X light tank battalion (close support gun) 5 X motorised/mechanised infantry 1 X motorised rocket artillery (normal motorised artillery at start) Flame tank, artillery, aa, rocket artillery and logistics support This is a cheap template and will allow you to spam cas to deal with whatever mediums you may come up against. At least he said to use SF, and he used left/right MW. Pure tanks can get really expensive, 3 battalions of. With these newfound beefy tank bois, you should learn to micro and make your own encirclements. advice for canadian tank divisions in hoi4.
Tank Template (without NSB DLC) : r/hoi4.
Good Division Templates for Europe and Asia? : r/hoi4.
Soviet Union tank build? : r/hoi4.
This guide will show you how to use your navy properly. Attrition losses are most significant under 50%, and from 60-80% the difference is marginal. In this video, you'll see how heavy tank templates should look like in Man the Guns. It’s a free-to-play game, which means anyone can jump in and start playing without spending any money. Only fast units should have good breakthrough. Go into the division template designer, and click on 'Add infantry battalion'. Hoi4 Best Tank Template 2022 - Web 10 powerful hearts of iron 4 infantry templates. 13 10-Width Infantry: Cheap And Cheerful. Tanks have 2 HP compared to zero of 0. 3: The 20 width mechanized \"point defense\" division. If we were to make 75% tanks, then that would mean using 75 military factories for just tanks, and 5% for guns would be 5. Old propane tanks can be exchanged for new ones, disposed of at a municipal waste center or can be taken to a local hazardous waste disposal center that allows them. I have every DLC besides Man the Guns and No step back. Do the westwall focus and only place around 16-20 divisions to defend your border against France. Whereas the 20s you can build more of them but they will be less effective. Use mech/mot with a combination of tanks. ; reliability: TL:DR If you are in area with mediocre supply its worth it to have higher reliability. There's a mixture of good to average players and a few noobs, like myself, trying to learn on the go. I have no idea how to design Division templates, so I'm just asking Reddit. Todays hoi4 man the guns tutorial video is talking about some new hearts of iron 4 division designs for hoi4 soviets. They’re basically just infantry, with. If you're playing as Hungary you can't because of the small manpower pool and you dont have a very strong economy.
tank templates?">What exactly do you guys use for medium tank templates?.
r/hoi4 on Reddit: Am I the only one that HATES the fact that we ….
Septic tanks come in two main types: concrete and plastic. If the infantry devision should attack add artillery battalions and recon company. Division are only as good as their cost effectiveness against what they are up against and what is. The 5s are motorized or mechanized.